Okay, it's time to address this whole
'my parents are dead' thing. What is the problem here, players!?
Where are all the parents going? And, why is it that it's the same
old story? You know the story—bandits killed my parents. Enough is
enough. Let's make our parents interesting. What do you think?
Targets of Assassination
We're going to
transition into this slowly. Your parents are still dead; only this
time, bandits aren't the cause. No, this is something a lot more
intriguing. Your parents were assassinated. And, get this! It was on
purpose! Your parents were some pretty important people and some
other people needed them dead. Who did it? Maybe you know, maybe you
don't, but you as a player know. Write it in! Maybe the mafia killed
your parents and your character has no idea who did it; it's more
interesting when there's a face attached to your parents' killers.
Sacrificed
We're keeping
your parents dead, so don't have a panic attack, but the next entry
won't be so kind, prepare yourself. In this one, your parents were
sacrificed or sacrificed themselves. Your god was demanding human
sacrifices and your parents were picked. Right before your eyes, they
were killed and offered to appease your god. Your parents were part
of a ritual that claimed their lives and the result of the ritual
marked you for life. Perhaps, it even granted you strange powers
because of the ritual. Your parents entered a long-fought war and
were killed in battle, or so read the report....
Ex-Adventurers
Don't
adventurers ever settle? Do they all become merchants? Well, this
time it's your parents. Maybe, only one of them was an adventurer and
came home periodically until that time he or she left and never
returned. What if your parents had met while adventuring together and
decided to settle down and have kids? Would it be so bad to have
somebody, anybody to come home to? Besides, they probably made plenty
of friends who will recognize your name too, and maybe they made a
few enemies as well....
Nobles
That last one
probably threw you off, so we'll go back to something you know
well—the noble parents. It's going to be different this time. This
time, you didn't rebel and leave on bad terms, no. In fact, your
parents encouraged you to become an adventurer. They loved the idea
so much, they even had you specially trained to be able to go out on
your own!
Trying to Kill You
“Egads!” you
say. “Why on Earth would this be the case!?”
It's simple. You
know it's going to happen if you leave your parents alive. GMs get
off on turning your parents against you. Why not just do it yourself?
Your parents despise your existence. They see you as a stain that
needs to be cleaned, and the only way to do that is to kill you.
You've been running from them for almost your entire life, and you've
never been able to completely shake them off you. Those suckers are
just too determined to see you dead. Maybe it's your fault and maybe
it isn't; they're trying to kill you either way.
The best part
about all of these? You know who your parents are! No more 'I never
knew my parents!'
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